![]() It just depends on how challenging you wish the game to be.Īgain, Dragon's Dogma is not as punishing as Dark Souls, but given a few careless swipes that leave you open, you can easily end up eating the floor. I usually choose the first option, because there's no reason why you can't retreat and cut your exploration short if things get dicey. If the enemies within an area or on a quest seem too difficult, especially during nighttime, it's better to tread carefully (while saving after every successful battle) or just to retreat altogether and come back when you and your party are more highly leveled. Slow and steady wins the race, and nothing speaks to this more than the caution you'll need when traversing the world of Dragon's Dogma. ![]() Doing things over and losing items are never fun. It's rare to get yourself into this much trouble, but unless you have no choice, you don't want to use the “retry last checkpoint” and be forced to start again from your last respite at an inn or riftstone. One time, a chimera decided to swoop down, grab my character, and choose to open its talons while 500 feet in the air. That said, make sure to save in the right spots or you might end up caught in a situation you can't get yourself out of. It's happened to me plenty of enough times due to my lack of caution, so I hope you learn from my mistakes. ![]() The auto-save may trigger frequently during quest points, but it will tend to leave you out to dry while you're exploring the world on your own, and you don't want some unlucky break or fall off a cliff to erase ten minutes, let alone an hour, of discovery and looting.
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